Early log v0.6.1-alpha Game Not Opening Fix + Spawn Behaviour Enhancement (16/05/2019)

This log is for a project that is not yet a demo.
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Luke

Studio Owner
Game Designer
👑 Luke Wolf® Staff
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14 July 2020
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Chomp 'N' Cheeky
Patch Notes
Version: v0.6.1-alpha
Date: 16/05/2019

Comments:

Brhinoceros reported that v0.6.0-alpha was not opening. I discovered an issue with Construct that was not opening exported projects when they include physics and worker mode enabled. I have turned off worker mode and re-exported the game and uploaded this patch. Physics will remain in the game for treasure items but this might be removed at some point because I do not believe this is being used at all. I will remove this and remove it accordingly if I find this is the case. This patch will also have some adjustments to enemy spawn behaviour which I wanted to introduce in v0.7.0 but with this issue stopping Heads from testing the game, I decided to upload the game as it is. This has been personally tested and it now works. Please continue with the testing.

Changelog:

MODIFY:


1) Enhanced Clam spawning behaviour - Chomp and Sticky will now spawn more consistently to each other. Once they move one tile out of their spawning point, they will decide which direction to go in instead of going forward a lot before changing direction. Dash and Switch have been modified for this slightly and are consistent with each other. Since their spawn points do not have any direction restrictions they do not have to make a decision which direction to go in one tile out of their spawn point after spawning.

FIX:

1) Game not opening - A problem with Construct 3 configurations that need to be fixed by Scirra. This patch has a workaround that will make the game work.

Next in development:

1)
Secret Runes to every level
2) More bug fixes
3) There may be a new section of levels in the next release.
 
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